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        <title>Aenigma Wiki</title>
        <description></description>
        <link>http://wiki.aenigma.eu/</link>
        <lastBuildDate>Sat, 12 May 2012 00:27:13 +0100</lastBuildDate>
        <generator>FeedCreator 1.7.2-ppt DokuWiki</generator>
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            <title>Aenigma Wiki</title>
            <link>http://wiki.aenigma.eu/</link>
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        <item>
            <title>aaskas-maakat-uthgar</title>
            <link>http://wiki.aenigma.eu/aaskas-maakat-uthgar?rev=1325528949&amp;do=diff</link>
            <description>Resists 
 They do some arcane and trauma damage, crit mit is required, judge arcane regarding your equipment !

Overview 
 Another 3-mob fight and like Mages in Palace the raid is devided and you are killing one mob after the other. Though it is possible to do this fight with 2 tanks it is recommended to have one foreach of the 3 rats. Setup is rougly like this</description>
            <pubDate>Mon, 02 Jan 2012 18:29:09 +0100</pubDate>
        </item>
        <item>
            <title>anashti-sul</title>
            <link>http://wiki.aenigma.eu/anashti-sul?rev=1260698000&amp;do=diff</link>
            <description>Anashti Sul


Default disclaimer: Use anything here on your own discretion.  Everything written here might be wrong, or whatever fraction that might be correct could be changed by SOE at any time.  Aenigma members please post on our forums about any comments/errors.</description>
            <pubDate>Sun, 13 Dec 2009 09:53:20 +0100</pubDate>
        </item>
        <item>
            <title>captain-ikalus</title>
            <link>http://wiki.aenigma.eu/captain-ikalus?rev=1260889595&amp;do=diff</link>
            <description>Pull Strategy

OT Pulls, MT grabs aggro of the Named and OT pulls the adds to a corner. Both tanks need to watch for the knockback so keep backs to a wall.

Tank Strategy

MT: Save instant aggro taunts and “face me taunts” for later and/or mem wipes.
OT: Kill the 2 Adds as soon as possible and stand next to the MT once the adds are dead to grab instant aggro of the Named incase he turns for squishies.</description>
            <pubDate>Tue, 15 Dec 2009 15:06:35 +0100</pubDate>
        </item>
        <item>
            <title>guild-connect</title>
            <link>http://wiki.aenigma.eu/guild-connect?rev=1284909551&amp;do=diff</link>
            <description>Guild Connect


This section provides basic instructions on setting up Guild Connect for use on Aenigma raids.  This is a mandatory tool for all raiders that provides distributed log parsing with timers and triggers.

Download and installation

	*  If you don't already have Microsoft .NET Framework 3.0 then you will need to download it from &lt;http://www.microsoft.com/downloads/details.aspx?FamilyID=10cc340b-f857-4a14-83f5-25634c3bf043&gt; prior to running the Guild Connect setup.  Lots of things nee…</description>
            <pubDate>Sun, 19 Sep 2010 16:19:11 +0100</pubDate>
        </item>
        <item>
            <title>guild-rules</title>
            <link>http://wiki.aenigma.eu/guild-rules?rev=1284673493&amp;do=diff</link>
            <description>Guild rules


We strive to ensure a clearly-defined framework of policies exists in order to keep confusion to a minimum and ensure smooth running of day-to-day operations.

At present, the following policies have been defined and are mandated to be followed by all individuals guilded with Aengima:</description>
            <pubDate>Thu, 16 Sep 2010 22:44:53 +0100</pubDate>
        </item>
        <item>
            <title>gynok-moltor</title>
            <link>http://wiki.aenigma.eu/gynok-moltor?rev=1260891061&amp;do=diff</link>
            <description>This is the last mob in Tomb of the Mad Crusader, it is extremely hard without much practise however the Strategy for the fight isnt any more complex as any of the other mobs in the zone.

Raid Fail Info

	*  Purple Vision
	*  4 Minute Timer (Low DPS)
	*  Deathtouch
	*  Curse Curing</description>
            <pubDate>Tue, 15 Dec 2009 15:31:01 +0100</pubDate>
        </item>
        <item>
            <title>haraakat-the-seer</title>
            <link>http://wiki.aenigma.eu/haraakat-the-seer?rev=1295514552&amp;do=diff</link>
            <description>(unfinished)
Resists; Arcane
Minimum Requirement 15,000+
Recommended Requirement 20,000+


General Strat,
Mob is tanked on tank spot as shown in the picture below. “ports” will occur to the whole raid, you may require safefall, a feather fall cloak or use wings for this. You have only a few seconds to get to spot 2 shown on the map when you are ported.</description>
            <pubDate>Thu, 20 Jan 2011 09:09:12 +0100</pubDate>
        </item>
        <item>
            <title>helpful-sites</title>
            <link>http://wiki.aenigma.eu/helpful-sites?rev=1335868750&amp;do=diff</link>
            <description>Useful sites for information
 adornments.h0b0.net               Adornment slots and effects              www.lootdb.com                         Searchable loot database                 eq2.wikia.com                           General information on quests and mobs   eq2.xanadu-community.com  Loot database which usually has good information 
 on raid encounter drops eq2.zam.com                               General information on quests and mobs   advancedcombattracker.com   Free log parsing tool …</description>
            <pubDate>Tue, 01 May 2012 11:39:10 +0100</pubDate>
        </item>
        <item>
            <title>iilatus-frostbeard-bregedor-bitelimb</title>
            <link>http://wiki.aenigma.eu/iilatus-frostbeard-bregedor-bitelimb?rev=1305891195&amp;do=diff</link>
            <description>Iilatus Frostbeard / Bregedor Bitelimb

Choosing your opponent

Both nameds are in a group of four nameds, but you can only choose to fight one of the two mentioned above. When you do so, the other 3 nameds becomee adds for the fight.

Basically you choose your opponent by dropping a chandelier on his head :-) We always let a scout do that while the rest of the raid stays in the entrance hallway: 

Hug right into the room and hug right up the ramp. At the top of the ramp target the add and let a…</description>
            <pubDate>Fri, 20 May 2011 12:33:15 +0100</pubDate>
        </item>
        <item>
            <title>lieutenant-buldoral</title>
            <link>http://wiki.aenigma.eu/lieutenant-buldoral?rev=1325528949&amp;do=diff</link>
            <description>Lieutenant Buldoral


Side rooms each have 1(?) harvestable book you need to throw at the Named to interrupt his “powerful” casting.</description>
            <pubDate>Mon, 02 Jan 2012 18:29:09 +0100</pubDate>
        </item>
        <item>
            <title>maalus-imbued</title>
            <link>http://wiki.aenigma.eu/maalus-imbued?rev=1295514702&amp;do=diff</link>
            <description>General Strategy

The challenge mode version of Maalus is again like many of the other “hard” mode version of mobs in Palace. The fight is basically the same with a few curveballs thrown in. Here is a trick right off the bat. Do not waste time curing the first curse that lands on your raid if you are working on Maalus Imbued. The curse will go away when he changes to challenge mode. That will save you a cure. With Maalus imbued you will to use the Wand that you got from the Twins encounter. This…</description>
            <pubDate>Thu, 20 Jan 2011 09:11:42 +0100</pubDate>
        </item>
        <item>
            <title>maalus-shadowfyre</title>
            <link>http://wiki.aenigma.eu/maalus-shadowfyre?rev=1269894218&amp;do=diff</link>
            <description>Maalus Shadowfyre

Parser text


.*?Curse of Devastation.*?YOU.* · The very bad curse that needs to be cured!</description>
            <pubDate>Mon, 29 Mar 2010 21:23:38 +0100</pubDate>
        </item>
        <item>
            <title>main-page</title>
            <link>http://wiki.aenigma.eu/main-page?rev=1296404985&amp;do=diff</link>
            <description>Aenigma Wiki

Aenigma is an EverQuest 2 guild that was founded on November 17, 2004 on the Crushbone server 

This site serves as a repository of data for guild members and other interested parties, containing both documentation pertaining to internal guild operations, as well as general gameplay-related information.</description>
            <pubDate>Sun, 30 Jan 2011 16:29:45 +0100</pubDate>
        </item>
        <item>
            <title>master-syfak</title>
            <link>http://wiki.aenigma.eu/master-syfak?rev=1295512391&amp;do=diff</link>
            <description>Quite a simple fight but it's long and needs concentration!

Resists 
 Equip Noxious Resist gear and be able and ready to cure yourself from noxious (potions) !

General Strategy 
 Master Syfak needs to be tanked in the MT spot, just ahead position 1 on the map. He casts a group noxious effect that needs to be cured asap or it will damage the ones around you when it runs of. Ha also curses players. If you got cursed, stop doing anything immediately or you will die. Wait to be cured from the curs…</description>
            <pubDate>Thu, 20 Jan 2011 08:33:11 +0100</pubDate>
        </item>
        <item>
            <title>navigation</title>
            <link>http://wiki.aenigma.eu/navigation?rev=1296404914&amp;do=diff</link>
            <description>*  Home
	*  Rules
	*  Raid roster
	*  Recruitment
	*  Mobs
	*  Useful Info</description>
            <pubDate>Sun, 30 Jan 2011 16:28:34 +0100</pubDate>
        </item>
        <item>
            <title>penda-parmare-and-kendis-parmare</title>
            <link>http://wiki.aenigma.eu/penda-parmare-and-kendis-parmare?rev=1295514667&amp;do=diff</link>
            <description>Ok I am not going to explain the easy mode content of this fight only the changes, how to get to those changes and what to do in hard mode.


 Fail Elements 

 1) Pillars, These need to be clicked in the right order. Tank will call on voice the pillar's colour order. The designated clicker (pref a bard) will click the pillars in that order. NO ONE ELSE CLICKS THE PILLARS AT ALL.

 2) Curse, Viral Curse (Should be in GC) and like Maalus will tell us who to cure. If this Curse expires and is not c…</description>
            <pubDate>Thu, 20 Jan 2011 09:11:07 +0100</pubDate>
        </item>
        <item>
            <title>perah-celsis</title>
            <link>http://wiki.aenigma.eu/perah-celsis?rev=1295514595&amp;do=diff</link>
            <description>Charm


Perah'Celsis will periodically select people to charm.

When the charm lands, it is an uncurable arcane effect called Homicidal Madness.



Note that due to the large upfront damage, it is necessary to have decent arcane resists and health pool, especially if he lands a critical.</description>
            <pubDate>Thu, 20 Jan 2011 09:09:55 +0100</pubDate>
        </item>
        <item>
            <title>raamum-of-zek</title>
            <link>http://wiki.aenigma.eu/raamum-of-zek?rev=1267823100&amp;do=diff</link>
            <description>Raamum of Zek, Cadducian of Zek, and Tartan of Zek


Raamum of Zek (does about ~6k-&gt;10k dps)

	*  Casts Dominance (permanent uncurable arcane) - When target uses a combat art this has 6% chance to throw target back, do 1k piercing damage, stifle, and interrupt.  Drains health when you use power.
	*  Fists of Guile (divine)
	*  Strike of Dominance (piercing)
	*  Heals Tartan of Zek(?) for 1 million every now and then</description>
            <pubDate>Fri, 05 Mar 2010 21:05:00 +0100</pubDate>
        </item>
        <item>
            <title>raid-encounter-information</title>
            <link>http://wiki.aenigma.eu/raid-encounter-information?rev=1335434255&amp;do=diff</link>
            <description>Mobs and Encounters


Destiny of Velious

Skyshrine</description>
            <pubDate>Thu, 26 Apr 2012 10:57:35 +0100</pubDate>
        </item>
        <item>
            <title>raid-loot-policy</title>
            <link>http://wiki.aenigma.eu/raid-loot-policy?rev=1330727687&amp;do=diff</link>
            <description>Raid loot policy


A system of point accrual for attendence and of point spending to receive loots is used for all official raids.  This is based around a per-fixture granting of points, with a bid-based system for awarding loots.

Process summary


A simplified summary of the looting system is shown here as an overview.  This applies for a typical permanent raider and does not describe rank precedence or other caveats.  Those attending raids frequently should ensure they are familiar with the d…</description>
            <pubDate>Fri, 02 Mar 2012 22:34:47 +0100</pubDate>
        </item>
        <item>
            <title>raid-schedule-and-roster</title>
            <link>http://wiki.aenigma.eu/raid-schedule-and-roster?rev=1336603759&amp;do=diff</link>
            <description>Raid schedule and roster


This section lists the guild's current raid schedule and roster.

Schedule


At present, the guild operates three raids each week as follows.

   Monday    Tuesday    Wednesday    Thursday    Friday    Saturday    Sunday     Start    End    Start    End    Start    End    Start    End    Start    End    Start    End    Start    End   Pacific Time (GMT-8)                                      1100  1400  ·  ·  1100  1400  ·  ·  ·  ·  ·  ·  1000  1400  Eastern Time (GMT-5…</description>
            <pubDate>Wed, 09 May 2012 23:49:19 +0100</pubDate>
        </item>
        <item>
            <title>raid-time-rules</title>
            <link>http://wiki.aenigma.eu/raid-time-rules?rev=1318359758&amp;do=diff</link>
            <description>Raid-time rules


This section specifies the rules that dictate how the participants in official guild raids are required to perform.

Attendance

	*  The guild will run mandatory raids on the days and times specified in the current raid schedule and roster.  Guild members who have requested and been accepted in to permanent positions on these raids are required to keep an 80% or greater attendance for those days they're rostered.  This will be based on the 30-day average each month.</description>
            <pubDate>Tue, 11 Oct 2011 20:02:38 +0100</pubDate>
        </item>
        <item>
            <title>rathgar</title>
            <link>http://wiki.aenigma.eu/rathgar?rev=1325528949&amp;do=diff</link>
            <description>Resists 
 no special resists needed, focus on Health and especially critical Mitigation for this !

Overview 
 This fight needs high concentration and DPS, try to go at least for 300K DPS.

 Rathgar has the nasty habit to cast a death touch every (needing amount) seconds to the one atop his hate list so you need at least 2 solid tanks. Furthermore, with every char he kills during the fight he will gain an adventure level. After gaining 10 levels (i.e. killing ten players) he will wipe the raid. …</description>
            <pubDate>Mon, 02 Jan 2012 18:29:09 +0100</pubDate>
        </item>
        <item>
            <title>recruitment-policy</title>
            <link>http://wiki.aenigma.eu/recruitment-policy?rev=1335868795&amp;do=diff</link>
            <description>Recruitment policy


This section specifies the classes and days for which the guild is presently recruiting raiders, as well as the those requirements that should be met by any applicant.

Currently recruiting: Dirge

We also have back up raider spots open for most classes except mages. For more info please contact an officer.</description>
            <pubDate>Tue, 01 May 2012 11:39:55 +0100</pubDate>
        </item>
        <item>
            <title>ritualist-squilak</title>
            <link>http://wiki.aenigma.eu/ritualist-squilak?rev=1295514485&amp;do=diff</link>
            <description>Resists

 He casts arcane and elemental damage, so equip resist gear accordingly.

Strategy

 Ritualist Squilak will call Master Syfak if that one is not already killed, so kill the Master first. Pull Ritualist Squilak from the edge (near Master Syfak) with a pet pull (templar hammer is fine). Tank spot is just around the corner. 
 This fight needs a lot DPS, around 250,000 DPS at least. If you don't get even close to that, don't try it.
 Target the mob through the Offtank MA (Crusader works bes…</description>
            <pubDate>Thu, 20 Jan 2011 09:08:05 +0100</pubDate>
        </item>
        <item>
            <title>roehn-theer</title>
            <link>http://wiki.aenigma.eu/roehn-theer?rev=1295290680&amp;do=diff</link>
            <description>Roehn Theer


 Strategy

 First most important information on this fight is that you can run and cast!
RT is flying above a plateau of squares (or tiles). During the fight these tiles change their colour and sometimes drop down. Each color has a different effect (see below) and if you happen to be on a tile that drops down you die. The changing of colors is anounced by blinking in the new color, also a “grey” blinking anounces the tile to drop.

The MT is responsible for positioning the mob. Usu…</description>
            <pubDate>Mon, 17 Jan 2011 18:58:00 +0100</pubDate>
        </item>
        <item>
            <title>senior-loyalist-tilas</title>
            <link>http://wiki.aenigma.eu/senior-loyalist-tilas?rev=1260889651&amp;do=diff</link>
            <description>Senior Loyalist Tilas

Basic as they come no real special strategy just a good old fashioned Tank and Spank.

Tank Strategy

OT pulls adds and tanks them with back to a wall and MT grabs the Named and tanks away from the OT.

Dps Strategy

All DPS Target through an MA or OT as requested by the Raid Leader.</description>
            <pubDate>Tue, 15 Dec 2009 15:07:31 +0100</pubDate>
        </item>
        <item>
            <title>sentinel_fate</title>
            <link>http://wiki.aenigma.eu/sentinel_fate?rev=1298363198&amp;do=diff</link>
            <description>Sentinel's Fate

The Vigilant: Final Destruction

	*  Thanaraax
	*  Raamum of Zek, Cadducian of Zek, and Tartan of Zek
	*  Kratulus
	*  Malenor
	*  Melagrognan
	*  Kage-Zonn Prime Zoz

Lair of the Dragon Queen

	*  Wyvernlord Tuluun
	*  Wyrmlord Zaos
	*  Vuulan (Easy Mode)
	*  Vuulan and Toxxulia (Hard Mode)</description>
            <pubDate>Tue, 22 Feb 2011 08:26:38 +0100</pubDate>
        </item>
        <item>
            <title>skyshrine</title>
            <link>http://wiki.aenigma.eu/skyshrine?rev=1335867831&amp;do=diff</link>
            <description>Sevalek Awakened

 Vyskundra the Ancient

 Betrayal of the Underdepths</description>
            <pubDate>Tue, 01 May 2012 11:23:51 +0100</pubDate>
        </item>
        <item>
            <title>tert-turganpuncher</title>
            <link>http://wiki.aenigma.eu/tert-turganpuncher?rev=1325528949&amp;do=diff</link>
            <description>On this fight you first meet Tert and need to keep up with his teleports. At the end of the fight he vanishes and leaves you to handle his Turgans, i.e. giant turtles.

Strategy


You have 2 docks and you need to split the raid equally in half so each dock has a MT. Every 15% Tert teleports from the end of one dock to the end of the other. It is random if he ports at 100% or not so you never know which side will tank him first. So the port points are at 100%(maybe) , 85%, 70%, 55%, 40%, 25%

Whe…</description>
            <pubDate>Mon, 02 Jan 2012 18:29:09 +0100</pubDate>
        </item>
        <item>
            <title>thet-em-aua</title>
            <link>http://wiki.aenigma.eu/thet-em-aua?rev=1260887705&amp;do=diff</link>
            <description>Them-Et-Aua

Ok now this is the first mob with a relatively complex strategy.

Them Et Aua's Abilities and Timers

	*  Mark of the Serpent ( second timer)

This is all important if you have this on you, you are one of four people in the raid that can kill the three adds (a thet disciple) and must use your Curse Macro</description>
            <pubDate>Tue, 15 Dec 2009 14:35:05 +0100</pubDate>
        </item>
        <item>
            <title>toxxulia</title>
            <link>http://wiki.aenigma.eu/toxxulia?rev=1295514803&amp;do=diff</link>
            <description>Toxxulia and Vuulan (Hard Mode)


Resists

 Noxious

General Strategy

Vuulan needs to be tanked away from Tox with three groups and one tank (Third Tank = TT). Same deal as normal mode, adds need to be taken care of and eggs need to be killed in order to not get extra adds.</description>
            <pubDate>Thu, 20 Jan 2011 09:13:23 +0100</pubDate>
        </item>
        <item>
            <title>vaclaz</title>
            <link>http://wiki.aenigma.eu/vaclaz?rev=1298367094&amp;do=diff</link>
            <description>Vaclaz


Preparations 

For this fight EVERYONE needs a macro on a hotbutton saying:
/target a roekillik energymaster

Overview 

This is the last mob of the left wing (rat area) in UD and upon it's death you can do the center wing. 

Everyone needs to pay attention closely because of 2 reasons:</description>
            <pubDate>Tue, 22 Feb 2011 09:31:34 +0100</pubDate>
        </item>
        <item>
            <title>valious</title>
            <link>http://wiki.aenigma.eu/valious?rev=1335434222&amp;do=diff</link>
            <description>Skyshrine</description>
            <pubDate>Thu, 26 Apr 2012 10:57:02 +0100</pubDate>
        </item>
        <item>
            <title>velious</title>
            <link>http://wiki.aenigma.eu/velious?rev=1304579253&amp;do=diff</link>
            <description>Destiny of Velious


At least we have some names now... LOL

Tower of Frozen Shadow x2

	*  Xalgoti
	*  Zorglim the Departed
	*  Tome of Ages Past &amp; Spectral Librarian Emiida
	*  Romero the Angered
	*  Vethilot the Corpsemonger
	*  Cara Omica
	*  Manifestation of Tserrina's Rage
	*  Necretia Widowmaker</description>
            <pubDate>Thu, 05 May 2011 08:07:33 +0100</pubDate>
        </item>
        <item>
            <title>vuulan</title>
            <link>http://wiki.aenigma.eu/vuulan?rev=1325528949&amp;do=diff</link>
            <description>Vuulan


This named has a small knock back that is either a timed pulse, or a reactive proc to attacking the named. Other than the knock back there are no special features to this named. Just keep the adds under control, kill the eggs and tank'n'spank the named.</description>
            <pubDate>Mon, 02 Jan 2012 18:29:09 +0100</pubDate>
        </item>
        <item>
            <title>waansu</title>
            <link>http://wiki.aenigma.eu/waansu?rev=1295514625&amp;do=diff</link>
            <description>Overview

This is the hardmode fight of Perah'Celsis. It starts in his chamber and if the fight is not interrupted the raidforce is soon ported to the room before; The Chamber Of Unspeakable Horror. You have enough time after the port to regain full health and power.</description>
            <pubDate>Thu, 20 Jan 2011 09:10:25 +0100</pubDate>
        </item>
        <item>
            <title>wyrmlord-zaos</title>
            <link>http://wiki.aenigma.eu/wyrmlord-zaos?rev=1267466949&amp;do=diff</link>
            <description>Wyrmlord Zaos


This mob spawns with 2 linked adds, and will attack as soon as Wyvernlord Tuluun is dead. Adds die very fast, to probably safe to target the Named and AE the adds.

Throughout the fight, the Named will stun the tank (?). Right clicking the Named gives a menu option to 'release' (?) any stunned raiders, so we should be spamming this release continuously.</description>
            <pubDate>Mon, 01 Mar 2010 18:09:09 +0100</pubDate>
        </item>
        <item>
            <title>wyvernlord-tuluun</title>
            <link>http://wiki.aenigma.eu/wyvernlord-tuluun?rev=1267466946&amp;do=diff</link>
            <description>Wyvernlord Tuluun


This mob becomes attackable as soon as someone in the raid approaches. There are 2 linked adds with this named, but they die very quickly. Target the Named directly, and AE the adds.

This is a straight forward tank'n'spank mob. As soon as she is dead, Wyrmlord Zaos will become active and attack the raid.</description>
            <pubDate>Mon, 01 Mar 2010 18:09:06 +0100</pubDate>
        </item>
        <item>
            <title>xalgoti</title>
            <link>http://wiki.aenigma.eu/xalgoti?rev=1325528949&amp;do=diff</link>
            <description>Xalgoti


Setup your groups on the table in the room and start from there. This is a ranged fight, only the MT needs to stay close to the named all the time. MT positions the named so it faces away from the rest of the raid. Xalgoti hits very hard, so healers need to be on their toes. Especially at pull pre-ward the MT.</description>
            <pubDate>Mon, 02 Jan 2012 18:29:09 +0100</pubDate>
        </item>
        <item>
            <title>xebnok-the-wretched</title>
            <link>http://wiki.aenigma.eu/xebnok-the-wretched?rev=1260885051&amp;do=diff</link>
            <description>Xebnok the Wretched, is a relatively complex fight with each individual responsible for his actions during the encounter. Tanks will need to tankswitch and maintain adds, DPS will be needing to get maximum dps, joust and then dps on several different targets, priests will be required to cure fast to minimise power drain while conserving power for the tankswitch. Power proc'ing items will work to your advantage in this fight and finally enchanters will need to make sure every one has power, prior…</description>
            <pubDate>Tue, 15 Dec 2009 13:50:51 +0100</pubDate>
        </item>
        <item>
            <title>xilaxis-the-explorer</title>
            <link>http://wiki.aenigma.eu/xilaxis-the-explorer?rev=1325528949&amp;do=diff</link>
            <description>Xilaxis the Explorer


Access to this room is via a red portal in the room of Haraakat the Seer, after he has died.

On entering the room for the first time there are 8 mobs in the room:

2 [an elite doomguard] active and roaming

2 [fully energized malevolence] active and roaming

3 [a yha-lei conqueror] inactive

1 [Xilaxis the Explorer] inactive</description>
            <pubDate>Mon, 02 Jan 2012 18:29:09 +0100</pubDate>
        </item>
        <item>
            <title>zorglim-the-departed</title>
            <link>http://wiki.aenigma.eu/zorglim-the-departed?rev=1325528949&amp;do=diff</link>
            <description>Nothing special about this mob, go there and kill it!</description>
            <pubDate>Mon, 02 Jan 2012 18:29:09 +0100</pubDate>
        </item>
    </channel>
</rss>

